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AI Insights · Timothy · July 2024

Top 5 Cannabis Games in Poland Q2 2024: Performance Overview

Explore the performance of the top 5 cannabis games in Poland during Q2 2024, including trends in downloads, revenue, and active users.

Top 5 Cannabis Games in Poland Q2 2024: Performance Overview

During the second quarter of 2024, the top 5 cannabis games in Poland displayed varied performance trends across downloads, revenue, and weekly active users. Here’s a closer look at how each app fared:

Hempire - Weed Growing Game from LBC Studios Inc. saw fluctuating weekly revenue, peaking at around $470 in early April and tapering off to $255 by the end of June. Downloads experienced a significant drop, starting at 1.3K in the first week of April and plummeting to just 26 by the end of June. Weekly active users mirrored this downward trend, declining from approximately 2.1K to 524 over the same period.

Weed Inc: Idle Tycoon by Metamoki Inc. showed a varied revenue pattern, hitting a high of $281 in early May before falling to $72 by the end of the quarter. Downloads were relatively stable, with a slight increase mid-quarter, peaking at 696 in late April and then decreasing to 191 by the end of June. Weekly active users also saw a decline from 1.3K in early April to 932 by the end of June.

Weed Factory Idle from Spider Solitaire had minimal revenue, reaching up to $21 in early May. Downloads fluctuated, starting at 849 in early April, dipping mid-quarter, and rising again to 461 by the end of June. Weekly active users showed an initial increase from 1.2K to 2.1K in early April, followed by a drop to 916 by the end of June.

Bud Farm: Idle Tycoon Game by LDRLY maintained consistent revenue, peaking at $669 in late May. Downloads were inconsistent, with notable peaks in mid-April at 716 and a significant drop to just 5 by the end of June. Weekly active users saw an increase from 273 in early April to 756 in late April, then gradually declined to 224 by the end of June.

Weed Firm 2: Back To College from Ludum LLC experienced relatively stable revenue, peaking at $152 in mid-May. Downloads showed variability, starting at 104 in early April, peaking at 239 in mid-May, and ending at 64 by late June. Weekly active users fluctuated, reaching a high of 466 in mid-May before settling at 213 by the end of June.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024